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Cross Platform Tips From The Cocos Team

When moving your game to another platform, it’s always going to be a bit of a challenge. So for those doing it for the first time, we have a few tips and tricks by some of our team at Cocos to help...

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Cocos Showcase - September 2020

A new showcase of Cocos games has appeared for you to check out! If you want to be a part of the next showcase, message us, and share your game. Your game must be 100% complete or being released in...

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Cocos Creator YouYou shares his work on building the 3D Engine

If you wanted to see some of the potential coming from Cocos Creator 3.0, we have a great interview done by our Chinese team on one of the developers of the engine and how he built some amazing demos...

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Cocos Game Showcase – September 2020

Yet another great showcase of games using Cocos Creator and Cocos2d-x. Can you guess which games use which? Thanks to the community for their games as well as our partners. Please share your games in...

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Cocos Creator 3.0 Technical Preview!

Cocos Creator 3.0 Technical Preview The technology behind games has grown exponentially since the birth of video games. Today with the creation of cloud computing, 5G networks, and faster mobile...

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Cocos Game Showcase – November 2020

Sorry for the late reply as some of the marketing team was out on Thanksgiving holiday. We have a long list of great games built with Cocos this month. From Tencent bringing TWO games, but also a lot...

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Top Ten Games And Apps of 2020!

We just finished up our list of top 10 games and apps that really showed off how awesome the Cocos engine is to the world. If you weren’t on the list or not an honorable mention, we’re sorry. But...

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Cocos Biggest Stories of 2020

We are ending our year by sharing with you the best stories that we wrote on our blog as well as a few words about the release of Cocos Creator 3.0. If you have a story you loved from the year, share...

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Cocos Game Showcase - February 2021

I’m a bit late to share this, so my apologies. But we have our newest showcase available with some games that were shared here and on our Discord. If you have a new game, share it and we’ll try to add...

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How One Operation Could Reduce Game Memory by 50%!

Yes the headline is clickbaity. But honestly, it’s true thanks to one developer discussion on texture and image compression. Learn more from our blog post on the subject....

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Best Cocos Tutorials Of 2021 - Part 1

Hey everyone, we just pushed out all the different tutorials that we built for the first part of the year and it’s a lot! Check it out and see if you find what you want. Cocos Creator & Cocos2d-x...

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Ubisoft Launches Season Two Of Their Instant Party Games

We are excited about the games being released by Ubisoft using Cocos Creator. Check them out from our blog! Cocos Creator & Cocos2d-x Official – 17 Aug 21 Ubisoft Launches Season Two Of Their...

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Improving your Customer Service thanks to Cocos

Cocos was asked recently to share some of their opinion on how to improve customer service for western markets. Luke Stapley, our marketing director, gave a great talk on the subject. The presentation...

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Happy Chinese Mid-Autumn Festival! The Cocos team takes a holiday

Hello Everyone, The Cocos team is off from September 19-21 to celebrate the Mid-Autumn Festival. Here is more reading about how this holiday is celebrated. China carries on many 5000±year-old...

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Cocos team on holiday Oct 1 - 7, 2021

Howdy, Everyone! The Cocos team is on a national holiday from October 1 - October 7, 2021. You can learn more about it here 1 post - 1 participant Read full topic

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Article: Best Open-Source Software For Making Your Next Game

Best Open-Source Software For Making Your Next Game Cocos loves open-source. We are an open-source company and think that needing money to build your "dream game" is a myth. Anyone with the knowledge...

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SDKBox: the future

Our development team has recently released this statement on SDKBox: Dear SDKBox users: Many thanks to all our users around the world. Thank you for joining us in a long and wonderful journey. Since...

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See the future of Cocos Creator during White Nights HUB

Hi everyone! Were you at White Nights HUB last month? It’s a free conference that had a lot of great companies coming to share talks online as well as meet people in the virtual expo floor. Cocos was...

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Cocos Runtime, the technical foundation for mini-game platforms

Mini-Game Runtime In China, many popular mini-game platforms, such as WeChat, Douyin (TikTok), QQ, and Kwai, have opted for Mini-Game Runtime technology architecture rather than the traditional...

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Can You Make An Online Conference With Cocos Creator?

Actually… Yes! If you were taking part of —WN hub this past month, you probably didn’t know they made the entire thing with Cocos Creator. It’s an amazing story and we interviewed them for a review of...

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