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OpenGL Deprecation -> What it means for the future of Cocos2d-x

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@slackmoehrle wrote:

Apple announcing the deprecation of OpenGL ES in iOS 12 has some effects on the future of Cocos2d-x and Cocos Creator.

The deprecation means:

  • Metal will be supported before OpenGL ES is removed.
  • We will work towards Vulkan on Android
  • This will be done in the current v3 branch of Cocos2d-x.
  • OpenGL will still be an available backend option until devices that support it are “older”
  • This means it will be possible in the future to support different backends. Like bgfx does now.

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